DropZoneRadius: Difference between revisions
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en>DCoder No edit summary |
en>Crimsonum Updated. |
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{{ | {{Flag | ||
Specifies the distance, in cells, that the map is revealed around a drop zone flare. This is used | |files={{Categ|Rules(md).ini}} | ||
|values={{values|uint}} | |||
|types={{Categ|AudioVisual}} | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
|hp=yes | |||
|ares=yes | |||
}} | |||
Specifies the distance, in [[cells]], that the map is revealed around a [[DropZoneAnim|drop zone flare]]. This is used whenever an instance of that specific animation type is created, whether by a [[Actions (maps)|map trigger]] or otherwise. | |||
Revision as of 21:24, 7 June 2023
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| Flag: | DropZoneRadius |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | AudioVisual |
Specifies the distance, in cells, that the map is revealed around a drop zone flare. This is used whenever an instance of that specific animation type is created, whether by a map trigger or otherwise.





