Drainable: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Can be set to 'yes' or 'no' and is used to specify whether or not this BuildingType can be 'drained' of its PipScale= (Power= or Storage= only) by a weapon with {{ | Can be set to 'yes' or 'no' and is used to specify whether or not this BuildingType can be 'drained' of its PipScale= (Power= or Storage= only) by a weapon with {{f|DrainWeapon|yes|link}} set.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) | ||
Revision as of 09:54, 27 November 2009
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| Flag: | Drainable |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Can be set to 'yes' or 'no' and is used to specify whether or not this BuildingType can be 'drained' of its PipScale= (Power= or Storage= only) by a weapon with DrainWeapon=yes set.
(Yuri's Revenge Only)





