Difficulty: Difference between revisions
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en>DCoder m Fixing "applicable to" to be consistent with other pages |
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== As an object == | == As an object == | ||
The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in {{sl|Easy}}, for "Normal" - in {{sl|Normal}}, for "Difficult" - in {{sl|Difficult}}. | The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in {{sl|Easy}}, for "Normal" - in {{sl|Normal}}, for "Difficult" - in {{sl|Difficult}}. | ||
See also [[Difficulty_Settings|Difficulty Settings]]. | |||
Revision as of 11:03, 10 July 2017
As a Flag
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| Flag: | Difficulty |
| File(s): | Sun.ini, RA2(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Applicable to: | Options |
This flag stores the value user has selected for the "Difficulty" slider in Game Options. 0 corresponds to "Easy", 1 - "Normal", 2 - "Hard".
As an object
The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in [Easy], for "Normal" - in [Normal], for "Difficult" - in [Difficult].
See also Difficulty Settings.





