DestroyAnim: Difference between revisions
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en>Nighthawk200 Modified with DCoder's info. |
en>Testid123 mNo edit summary |
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|files=rulesmd.ini | |files=rulesmd.ini | ||
|values={{values|strings|Animation IDs}} | |values={{values|strings|Animation IDs}} | ||
||default=none | |||
|types=[[BuildingTypes]] | |types=[[BuildingTypes]] | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|rp=yes}}<br /> | |rp=yes}}<br /> | ||
Specifies a list of animations than can be displayed when this | Specifies a list of animations than can be displayed when this [[BuildingTypes]] is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by {{f|SovietLoad||link}} and {{f|AlliedLoad||link}} in the [Colors] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed. | ||
Revision as of 09:56, 1 January 2025
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| Flag: | DestroyAnim |
| File(s): | rulesmd.ini |
| Values: | Strings: Normal text. (Limited to: Animation IDs) |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies a list of animations than can be displayed when this BuildingTypes is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by SovietLoad= and AlliedLoad= in the [Colors] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed.





