DemandLoadBuildup: Difference between revisions
Appearance
en>DCoder Creating per executable, one more |
en>Nighthawk200 m Template update. |
||
| Line 7: | Line 7: | ||
|fs=yes | |fs=yes | ||
|ets=yes | |ets=yes | ||
|ra2obsolete=yes | |||
}} | }} | ||
If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen. | If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen. | ||
Revision as of 00:06, 8 March 2009
|
|
|
|
|
|
| Flag: | DemandLoadBuildup |
| File(s): | art(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | BuildingTypes |
| |
If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen.
In Red Alert 2 and Yuri's Revenge
Has no effect - not loaded from the ini files.





