DemandLoad: Difference between revisions
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en>Crimsonum DemandLoad is not obsolete in RA2. |
en>Crimsonum m Fix |
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|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
| | |hp=yes | ||
|ra2=yes | |||
}} | }} | ||
Revision as of 09:45, 26 October 2023
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| Flag: | DemandLoad |
| File(s): | art(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | Animations, BuildingTypes |
If set, the image is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen. The image shape file must be located in a non-cached mix, else this will cause a memory leak. See mix types for a list of cached mix files.
In Yuri's Revenge
Has no effect - not loaded from the ini files.






