DefensesCostBonus: Difference between revisions
Appearance
en>DeathFish mNo edit summary |
en>DeathFish mNo edit summary |
||
| Line 14: | Line 14: | ||
==See Also== | ==See Also== | ||
[[InfantryCostBonus]] | [[InfantryCostBonus]] | ||
[[UnitsCostBonus]] | [[UnitsCostBonus]] | ||
[[AircraftCostBonus]] | [[AircraftCostBonus]] | ||
[[BuildingsCostBonus]] | [[BuildingsCostBonus]] | ||
Revision as of 15:36, 9 January 2025
|
|
|
|
|
|
| Flag: | DefensesCostBonus |
| File(s): | rules(md).ini |
| Values: | positive decimals |
| Default: | 1.0 |
| Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).





