DecloakSound: Difference between revisions
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en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=CloakSound |types={{categ|AudioVisual}} |ares=yes |aresflag=yes }} The sound played when a unit or building decloaks. {{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=DecloakSound |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The sound played when this object decloaks or emerges." |
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Latest revision as of 21:40, 31 March 2025
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| Flag: | DecloakSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | CloakSound |
| Applicable to: | AudioVisual |
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The sound played when a unit or building decloaks.
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| Flag: | DecloakSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | DecloakSound |
| Applicable to: | TechnoTypes |
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The sound played when this object decloaks or emerges.





