DebugKeysEnabled: Difference between revisions
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en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=yes |types={{categ|SuperWeaponTypes}} |ares=yes |aresflag=yes }} Whether the debug ke..." |
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|values={{Values|bool}} | |values={{Values|bool}} | ||
|default=yes | |default=yes | ||
|types={{categ| | |types={{categ|GlobalControls}} | ||
|ares=yes | |ares=yes | ||
|aresflag=yes | |aresflag=yes | ||
Revision as of 03:34, 25 August 2024
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| Flag: | DebugKeysEnabled |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | GlobalControls |
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Whether the debug keyboard commands are enabled. If set to no, executing a disabled keyboard command will display a white text message instead. The message string displayed to the player is defined by TXT_COMMAND_DISABLED. You can override this string in your language string file. You may include one (not more) “%s” placeholder, which will be replaced by the disabled keyboard command’s name.
Warning
Please note that this is neither a security feature nor any kind of real protection from rippers. This function is merely for convenience to not make it too easy to extract certain files from the game.





