Crushable: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|special=None | |||
|default=no | |||
|types={{Categ|InfantryTypes}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
Specifies whether this VehicleType can be crushed by {{TTL|Crusher|yes}} vehicles. For more information see [[Who Crushes Who]]. | |||
''Note:'' From Red Alert and onwards, all rules list {{Tt|Crushable}} like this: | |||
; <<< applies only to terrestrial driving vehicle types >>> | |||
; Crushable = Can it be crushed by a heavy tracked vehicle (def=no)? | |||
Which seems to suggest that this applies to vehicles too, but that is incorrect. | |||
Revision as of 10:37, 13 July 2006
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| Flag: | Crushable |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Special Values: | None |
| Default: | no |
| Applicable to: | InfantryTypes |
Specifies whether this VehicleType can be crushed by Template:TTL vehicles. For more information see Who Crushes Who.
Note: From Red Alert and onwards, all rules list Crushable like this:
; <<< applies only to terrestrial driving vehicle types >>> ; Crushable = Can it be crushed by a heavy tracked vehicle (def=no)?
Which seems to suggest that this applies to vehicles too, but that is incorrect.





