CreditTicks: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values= {{values|stringlist|Sounds}} | |||
|default=none,none | |||
|types={{categ|AudioVisual}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file. | This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file. | ||
Revision as of 16:14, 24 January 2025
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| Flag: | CreditTicks |
| File(s): | Rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Sounds) |
| Default: | none,none |
| Applicable to: | AudioVisual |
This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file.





