Jump to content

CloakRadiusInCells: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
en>DCoder
Rewrite
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Should be used only on BuildingTypes which have CloakGenerator=yes set and specifies the radius in cells that the structure cloaks any objects around it which have the same owner.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=integer
|special=none
|default=0
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
*If {{TTL|CloakGenerator|yes}} is set, this specifies the radius of the cloak generator this BuildingType has.
*If {{TTL|SensorArray|yes}} is set, this specifies the radius of the sensor array this BuildingType has. (At least in TS, not confirmed for RA2/later).

Revision as of 18:38, 18 February 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CloakRadiusInCells
File(s): Rules(md).ini
Values: integer
Special Values: none
Default: 0
Applicable to: BuildingTypes


  • If Template:TTL is set, this specifies the radius of the cloak generator this BuildingType has.
  • If Template:TTL is set, this specifies the radius of the sensor array this BuildingType has. (At least in TS, not confirmed for RA2/later).