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CarryOverMoney: Difference between revisions

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modified the definition of CarryOverCap
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{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Used in single player missions only. Fill a number. This is the percentage of credits inherited from the previous one. For example, filling 0.100000 is 10%. The specific amount of credits shall not exceed the value of CarryOverCap.
Used in single player missions only. Fill a number. This is the percentage of credits inherited from the previous mission. For example, filling 0.100000 is 10%. The specific amount of credits shall not exceed the value of CarryOverCap.

Revision as of 08:42, 12 June 2024

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CarryOverMoney
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Used in single player missions only. Fill a number. This is the percentage of credits inherited from the previous mission. For example, filling 0.100000 is 10%. The specific amount of credits shall not exceed the value of CarryOverCap.