CaptureTheFlag: Difference between revisions
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en>Crimsonum Un-DeeZire'd |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|MultiplayerDefaults}}, {{Categ|MultiplayerDialogSettings}} | |||
|values={{values|boolean}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
|tsobsolete=yes | |||
}} | |||
Determines if the Capture the Flag (CTF) game mode is enabled by default. In CTF, players must steal the opponent's flag and bring it to their own flag to score. Upon success, all the opponent's buildings and units will explode, ending the game. | |||
The CTF game mode has been deprecated since {{ts}}, although this flag is still parsed and parts of the CTF code still remain in the games. | |||
Revision as of 13:07, 9 February 2020
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| Flag: | CaptureTheFlag |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | MultiplayerDefaults, MultiplayerDialogSettings |
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Determines if the Capture the Flag (CTF) game mode is enabled by default. In CTF, players must steal the opponent's flag and bring it to their own flag to score. Upon success, all the opponent's buildings and units will explode, ending the game.
The CTF game mode has been deprecated since Tiberian Sun, although this flag is still parsed and parts of the CTF code still remain in the games.





