Jump to content

BuildingsCostBonus: Difference between revisions

From ModEnc²
en>DeathFish
mNo edit summary
m 6 revisions imported
 
(No difference)

Latest revision as of 21:38, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BuildingsCostBonus
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


This is a direct multiplier to the cost of other buildings within the section Structures Tab. This requires that FactoryPlant= be set to yes on the host structure, or the logic will not work. This also affects the time it takes to build the structure.

See Also

InfantryCostBonus

UnitsCostBonus

AircraftCostBonus

DefensesCostBonus