BridgeStrength: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=unsigned integers | |||
|special=None | |||
|default=0 ? | |||
|types={{Categ|CombatDamage}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
Bridge tiles are assumed to have {{TTL|Armor|none}} and this much {{TTL|Strength}} for damage calculation purposes, i.e. after taking this much damage, they will explode. | |||
Revision as of 09:33, 11 June 2006
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| Flag: | BridgeStrength |
| File(s): | Rules(md).ini |
| Values: | unsigned integers |
| Special Values: | None |
| Default: | 0 ? |
| Applicable to: | CombatDamage |
Bridge tiles are assumed to have Template:TTL and this much Template:TTL for damage calculation purposes, i.e. after taking this much damage, they will explode.





