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Bouncy: Difference between revisions

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en>Crimsonum
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en>Crimsonum
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|ts=yes
|fs=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
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If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.
If enabled, makes the weapon projectile susceptible to {{f|Elasticity|link}}, which by default causes the projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.

Revision as of 18:54, 8 September 2018

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Bouncy
File(s): Rules(md).ini
Values: Boolean
Default: No
Applicable to: Projectiles



If enabled, makes the weapon projectile susceptible to Elasticity, which by default causes the projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.