Bouncy: Difference between revisions
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en>Crimsonum "un-DeeZire'd" |
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|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
|ets=yes | |||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|rp=yes | |||
}}<br /> | }}<br /> | ||
If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile. | If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile. | ||
Revision as of 19:04, 25 July 2008
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| Flag: | Bouncy |
| File(s): | Rules(md).ini |
| Values: | Boolean |
| Default: | No |
| Applicable to: | Projectiles |
If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.





