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From ModEnc²
corrected an error
en>Crimsonum
New & updated information.
Line 1: Line 1:
{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules.ini}}
|files={{Categ|Rules(md).ini}}
|values=Boolean
|values={{values|boolean}}
|default=No
|default=No
|types={{Categ|BuildingTypes|BuildingTypes}}
|types={{Categ|BuildingTypes|BuildingTypes}}
Line 8: Line 8:
|cs=yes
|cs=yes
|am=yes
|am=yes
}}<br />
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}


Can be set to either 'yes' or 'no'. Any BuildingType with this flag set to yes gains an additional 'bib' as a part of its image. A bib is a special section of the building that units are allowed to cross as if it was an OverlayType.
==In {{ra}} to {{am}}==


'''Note''': There's no 'bib' image for BuildingType foundations with a width of 1.
Any [[BuildingType|building]] with this flag set to yes gains an additional "bib" as a part of its image. A bib is a special [[SmudgeTypes|smudge]] attached to the south side of the building. This allows When placing the building, the bib makes up a part of the building's [[foundation|footprint]]. However, it is not considered part of the building's "hitbox", meaning it cannot be targeted nor damaged, although it will disappear once the building is destroyed.
 
'''Note''': There's no 'bib' image for [[BuildingType|building]] [[foundation|foundations]] with a width of 1.
 
==In {{ts}} to {{yr}}==
 
If set, all [[cells]] on the south-east edge of this building's [[foundation]] are rendered passable to [[VehicleTypes|vehicles]] (note: ''not'' [[InfantryTypes|infantry]]). This is particularly used by Refineries and War Factories in the unmodified games, but works on any building and foundation.
 
Unlike in {{ra}}, here the bib is simply a section of the building rendered passable, not an external object. This also means the bib is still part of the building's hitbox and can be damaged.
 
===See Also===
*[[BibShape]]

Revision as of 11:00, 24 May 2020

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Bib
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: No
Applicable to: BuildingTypes


In Red Alert to Aftermath

Any building with this flag set to yes gains an additional "bib" as a part of its image. A bib is a special smudge attached to the south side of the building. This allows When placing the building, the bib makes up a part of the building's footprint. However, it is not considered part of the building's "hitbox", meaning it cannot be targeted nor damaged, although it will disappear once the building is destroyed.

Note: There's no 'bib' image for building foundations with a width of 1.

In Tiberian Sun to Yuri's Revenge

If set, all cells on the south-east edge of this building's foundation are rendered passable to vehicles (note: not infantry). This is particularly used by Refineries and War Factories in the unmodified games, but works on any building and foundation.

Unlike in Red Alert, here the bib is simply a section of the building rendered passable, not an external object. This also means the bib is still part of the building's hitbox and can be damaged.

See Also