Jump to content

BerserkColor: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
en>Testid123
mNo edit summary
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{categ|AudioVisual}}
|yr=yes
}}
Specifies the color that objects are shaded to when they go berzerk after being hit by the Chaos Drone's gas. The color is a number from the new [ColorAdd] section (see later).<br />
Specifies the color that objects are shaded to when they go berzerk after being hit by the Chaos Drone's gas. The color is a number from the new [ColorAdd] section (see later).<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)

Revision as of 17:18, 21 December 2024

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BerserkColor
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: AudioVisual


Specifies the color that objects are shaded to when they go berzerk after being hit by the Chaos Drone's gas. The color is a number from the new [ColorAdd] section (see later).
(Yuri's Revenge Only)