BaseSizeAdd: Difference between revisions
Appearance
en>DCoder No edit summary |
en>Crimsonum Un-DeeZire'd |
||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
This is used to determine the size of a computer | |files={{Categ|ini=rules}} | ||
|values={{Values|int}} | |||
|types={{Categ|AI}} | |||
|yr=yes | |||
|ra2=yes | |||
|ts=yes | |||
|fs=yes | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|tsobsolete=yes | |||
}} | |||
This is used to determine the maximum size of a computer player's base at any given time. In terms of the number of structures in that base, it can never be any bigger than the largest human controlled base plus this number of structures. This essentially ensures that the computer attempts to be one step ahead of the human player(s). | |||
== In {{ts}} To {{yr}} == | |||
Although parsed, this flag does nothing. | |||
Revision as of 16:50, 3 April 2024
|
|
|
|
|
|
| Flag: | BaseSizeAdd |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Applicable to: | AI |
| |
This is used to determine the maximum size of a computer player's base at any given time. In terms of the number of structures in that base, it can never be any bigger than the largest human controlled base plus this number of structures. This essentially ensures that the computer attempts to be one step ahead of the human player(s).
In Tiberian Sun To Yuri's Revenge
Although parsed, this flag does nothing.





