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BaseNormal: Difference between revisions

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en>EvilRenegade
m Replacing Template:TTL with Template:F.
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Specifies whether or not this [[BuildingType]] expands the area in which you can place further [[BuildingTypes]]. Generally, base defenses do not expand the player's build area but 'normal' buildings do.
Specifies whether or not this [[BuildingType]] expands the area in which you can place further [[BuildingTypes]]. Generally, base defenses do not expand the player's build area but 'normal' buildings do.


The distance you may place new [[BuildingType]]s away from a [[BuildingType]] with {{TTL|BaseNormal|yes}} set is determined by the new [[BuildingType]]'s {{TTL|Adjacent}} flag.
The distance you may place new [[BuildingType]]s away from a [[BuildingType]] with {{f|BaseNormal|yes|link}} set is determined by the new [[BuildingType]]'s {{f|Adjacent|link}} flag.


==Inconsistencies in YR==
==Inconsistencies in YR==
It seems that the developers forgot to add {{TTL|BaseNormal|no}} to some [[BuildingTypes]] that should not have had the default {{TTL|BaseNormal|yes}}. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the [[UMP]].
It seems that the developers forgot to add {{f|BaseNormal|no|link}} to some [[BuildingTypes]] that should not have had the default {{f|BaseNormal|yes|link}}. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the [[UMP]].


=See also=
=See also=
*{{TTL|Adjacent}}
*{{f|Adjacent|link}}
*{{TTL|EligibileForAllyBuilding}}
*{{f|EligibileForAllyBuilding|link}}
*{{TTL|IsBase}}
*{{f|IsBase|link}}

Revision as of 09:28, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BaseNormal
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Specifies whether or not this BuildingType expands the area in which you can place further BuildingTypes. Generally, base defenses do not expand the player's build area but 'normal' buildings do.

The distance you may place new BuildingTypes away from a BuildingType with BaseNormal=yes set is determined by the new BuildingType's Adjacent flag.

Inconsistencies in YR

It seems that the developers forgot to add BaseNormal=no to some BuildingTypes that should not have had the default BaseNormal=yes. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the UMP.

See also