BarrelDebris: Difference between revisions
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en>DCoder Update as per V7's Explodes edit |
en>Vinifera7 m a few additions and minor fixes |
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|name=BarrelDebris | |name=BarrelDebris | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values= | |values=comma separated list of strings (names of VoxelAnims) | ||
|special=None | |special=None | ||
|default= | |default=none | ||
|types={{FlagMoved|TS/RA2}} | |types={{FlagMoved|TS/FS/RA2}} | ||
|games=[[TS]], [[RA2]], [[YR]] | |games=[[TS]], [[FS]], [[RA2]], [[YR]] | ||
}} | }} | ||
This flag specifies a list of [[VoxelAnims]] from which one is randomly chosen and spawned as debris when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed. | |||
Revision as of 11:36, 10 September 2006
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| Flag: | BarrelDebris |
| File(s): | Rules(md).ini |
| Values: | comma separated list of strings (names of VoxelAnims) |
| Special Values: | None |
| Default: | none |
| Applicable to: | AudioVisual (TS/FS/RA2) , General (YR) |
This flag specifies a list of VoxelAnims from which one is randomly chosen and spawned as debris when an OverlayType with Template:TTL is destroyed.





