Arcing: Difference between revisions
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en>DCoder Rewrite, unconfirmed note |
en>SomeGuy Arcing inaccurtacies/effects tested. |
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If set, this projectile will fly towards its target in an 'arcing' path. | If set, this projectile will fly towards its target in an 'arcing' path. | ||
''Note: '' It has been said that this flag also makes the projectile inaccurate. | ''Note: '' It has been said that this flag also makes the projectile inaccurate. This effect is true in Red Alert at farther ranges. Also Arcing=yes has a tendency to overshoot on the TS Engine when attacking up a cliff at Ranges in excess of 8 cells or higher. | ||
Revision as of 22:25, 6 December 2006
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| Flag: | Arcing |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Special Values: | None |
| Default: | no |
| Applicable to: | Projectiles |
If set, this projectile will fly towards its target in an 'arcing' path.
Note: It has been said that this flag also makes the projectile inaccurate. This effect is true in Red Alert at farther ranges. Also Arcing=yes has a tendency to overshoot on the TS Engine when attacking up a cliff at Ranges in excess of 8 cells or higher.





