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Arcing: Difference between revisions

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Rewrite, unconfirmed note
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and specifies that this projectile follows a ballistic pattern, and its travel path is such that it 'arcs' towards its target rather than travels in a straight line. This will make the projectile inherently inaccurate, with the degree of inaccuracy controlled by the BallisticScatter= statement from the [CombatDamage] section.
|name=Arcing
|files={{Categ|Rules(md).ini}}
|values=boolean
|special=None
|default=no
|types={{Categ|Projectile|Projectiles}}
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
}}
 
If set, this projectile will fly towards its target in an 'arcing' path.  
 
''Note: '' It has been said that this flag also makes the projectile inaccurate. The author of this revision cannot confirm this.

Revision as of 08:41, 7 May 2006

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Arcing
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: no
Applicable to: Projectiles


If set, this projectile will fly towards its target in an 'arcing' path.

Note: It has been said that this flag also makes the projectile inaccurate. The author of this revision cannot confirm this.