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AltNextScenario: Difference between revisions

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|fs=yes
|fs=yes
|ets=yes
|ets=yes
|ra2=yes
|yr=yes
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This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is achieved by setting the Global Variable 1 to a value to 1 by trigger during a mission. This causes the game to use the map file defined by the flag to play rather than following the normal map selection procedure determined by mapsel.ini. Note that the file name specified here must match and correspond exactly with the file name for a mission as detailed in the battle.ini, mapsel.ini and mission.ini files.
This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is achieved by setting the Global Variable number 1 namely <Alternate Next Scenario> as defined in rules(md).ini to a value of 1 by trigger during the mission. Map action 28 (set global  variable) can be used to set this global variable. This causes the game to use the map file defined by the flag AltNextScenario in the map to play rather than following the normal map selection procedure. SkipMapSelect in the map should be set to yes. Note that the file name specified here must match and correspond exactly with the file name for a mission as detailed in the battle.ini, mapsel.ini and mission.ini files. In mapsel.ini, the progression from the current map should have both the entries of the normal mission map and the alternative mission map.

Revision as of 06:50, 4 September 2019

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AltNextScenario
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Map file name)
Default: ?



This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is achieved by setting the Global Variable number 1 namely <Alternate Next Scenario> as defined in rules(md).ini to a value of 1 by trigger during the mission. Map action 28 (set global variable) can be used to set this global variable. This causes the game to use the map file defined by the flag AltNextScenario in the map to play rather than following the normal map selection procedure. SkipMapSelect in the map should be set to yes. Note that the file name specified here must match and correspond exactly with the file name for a mission as detailed in the battle.ini, mapsel.ini and mission.ini files. In mapsel.ini, the progression from the current map should have both the entries of the normal mission map and the alternative mission map.