AlliedWallTransparency: Difference between revisions
Appearance
en>DCoder Rewrite |
en>Nighthawk200 m Template updated |
||
| Line 3: | Line 3: | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
|default=no | |default=no | ||
|types={{Categ|WallModel}} | |types={{Categ|WallModel}} | ||
| | |ra2=yes | ||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
If set to yes, the owner of walls as well as his allies can fire straight through them as if they were not there. That includes all projectiles, including those which are meant to destroy walls, like tank shells. | If set to yes, the owner of walls as well as his allies can fire straight through them as if they were not there. That includes all projectiles, including those which are meant to destroy walls, like tank shells. | ||
Revision as of 19:48, 23 February 2007
|
|
|
|
|
|
| Flag: | AlliedWallTransparency |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | WallModel |
If set to yes, the owner of walls as well as his allies can fire straight through them as if they were not there. That includes all projectiles, including those which are meant to destroy walls, like tank shells.





