AlliedBaseDefenseCounts: Difference between revisions
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{{ | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|values={{values|unsigned integers}} | |||
|types={{Categ|General}} | |||
|ets=no | |||
|ets=no | |||
|ets=no | |||
|ets=no | |||
|ets=no | |||
|ets=no | |||
|ra2=no | |||
|yr=yes | |||
|rp=yes | |||
|ares=yes | |||
}} | |||
Lists a number of Allied faction base defense structures that AI will construct. This takes the form of a numbered list, with one value for each difficulty level. The values are ordered in "Brutal", "Medium", "Easy". | |||
Revision as of 12:35, 17 October 2012
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| Flag: | AlliedBaseDefenseCounts |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | General |
Lists a number of Allied faction base defense structures that AI will construct. This takes the form of a numbered list, with one value for each difficulty level. The values are ordered in "Brutal", "Medium", "Easy".





