Jump to content

AirstrikeTeam: Difference between revisions

From ModEnc²
en>EvilRenegade
m Replacing Template:TTL with Template:F.
en>EvilRenegade
m Replacing Template:TTL with Template:F.
Line 7: Line 7:
|rp=yes
|rp=yes
}}
}}
This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{f|Airstrike|yes}}. The [[AircraftTypes]] themselves are defined using the {{TTL|AirstrikeTeamType|link}} flag.
This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{f|Airstrike|yes}}. The [[AircraftTypes]] themselves are defined using the {{f|AirstrikeTeamType|link|link}} flag.


==See also==
==See also==

Revision as of 09:22, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AirstrikeTeam
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes


This flag is used as part of the Boris Airstrike Logic. It controls the number of AircraftTypes called in by a weapon whose warhead has Airstrike=yes. The AircraftTypes themselves are defined using the AirstrikeTeamType=link flag.

See also