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ActiveAnimPoweredLight: Difference between revisions

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Added findings in a study done by Starkku.
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Turns off the animation on low power. If the building has [[IsAnimDelayedFire]] set to true and the animation is [[SpecialAnim]], [[ActiveAnim]] is enabled if [[ActiveAnimPowered]] is set to true as it is normally hidden while [[SpecialAnim]] is visible for such buildings.
Turns off the animation on low power.


{{bugs}}
{{bugs}}

Revision as of 00:38, 30 March 2022

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ActiveAnimPoweredLight
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes



Turns off the animation on low power.

Bugs/Side-Effects/Unexpected Limitations

In Tiberian Sun and Firestorm, if set on a building, this flag causes the building's ActiveAnim to play as soon as the building is deployed, instead of waiting for the buildup animation to be finished first.

See Also