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AIDifficulty: Difference between revisions

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Dedeezirified. It's amazing what one can get done when you have nothing to do :P
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Latest revision as of 21:34, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AIDifficulty
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: MultiplayerDialogSettings

Logic related to AIDifficulty, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider.

The values allowed for this tag are:

Value Effect
0 Easy
1 Medium
2 Brutal