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{{flag|files={{Categ|Art(md).ini}}|values=boolean | {{flag|files={{Categ|Art(md).ini}}|values=boolean|ra2=yes|yr=yes|rp=yes|xgamer=yes}}[[Category:Gameslist not complete]] | ||
Determines whether or not the animations attached to this object should be regulated so that they animate at a constant speed. Normally used on buildings only because Infantry and Vehicles do not usually have extra animations attached to them. | Determines whether or not the animations attached to this object should be regulated so that they animate at a constant speed. Normally used on buildings only because Infantry and Vehicles do not usually have extra animations attached to them. | ||
Revision as of 16:26, 5 April 2008
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| Flag: | Normalized |
| File(s): | Art(md).ini |
| Values: | boolean |
This entry was copied from XGamer's Red Alert 2 ART.INI Guide for the sake of completeness. As it is not our intention to rip off XGamer's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of ART.INI Guide. | |
Determines whether or not the animations attached to this object should be regulated so that they animate at a constant speed. Normally used on buildings only because Infantry and Vehicles do not usually have extra animations attached to them.





