AnimPalette: Difference between revisions
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projectiles aren't turrets |
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|files={{Categ|Art(md).ini}} | |files={{Categ|Art(md).ini}} | ||
|values={{Values|Boolean}} | |values={{Values|Boolean}} | ||
|types={{Categ|Projectiles}} | |types={{Categ|Projectiles}} | ||
|default=no | |||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
}} | }} | ||
When set to 'yes' this specifies that a {{f|Projectile|link}} uses the animation palette (ANIM.PAL) rather than the default unit palette. | |||
Latest revision as of 09:30, 19 May 2025
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| Flag: | AnimPalette |
| File(s): | Art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Projectiles |
When set to 'yes' this specifies that a Projectile uses the animation palette (ANIM.PAL) rather than the default unit palette.





