Jump to content

Percent: Difference between revisions

From ModEnc²
m 2 revisions imported
This flag has nothing to do with credit carryover.
 
Line 3: Line 3:
|files={{Categ|Maps}}
|files={{Categ|Maps}}
|types={{Categ|Basic}}
|types={{Categ|Basic}}
|values={{Values|boolean}}
|values={{Values|int|0–100}}
|default=no
|default=no
|ra=yes
|ra=yes
Line 14: Line 14:
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|tsobsolete=yes
}}
}}
If {{f|CarryOverMoney||link}} is set to ''' 'yes' ''', then this value is used to specify the percentage of money that the player had remaining at the end of the previous mission that will be carried into this one.
Specifies the the percent that the computer-controlled base is to be built up to at single-player [[scenario]] start.
 
==See Also==
* [[PercentBuilt]]

Latest revision as of 15:39, 8 May 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Percent
File(s): Maps
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. (Limited to: 0–100)
Default: no
Applicable to: Basic

Logic related to Percent, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies the the percent that the computer-controlled base is to be built up to at single-player scenario start.

See Also