InitTime: Difference between revisions
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Obsolete in all three games. Also, defaults to 10000 |
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|types={{Categ|Basic}} | |types={{Categ|Basic}} | ||
|values={{Values|integer}} | |values={{Values|integer}} | ||
|default= | |default=10000 | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|tsobsolete=yes | |||
}} | }} | ||
Obsolete, doesn't do anything. Was possibly intended to set the mission timer's default value. However, in the released games the timer must be initialized with the [[Actions_(maps)|map trigger action #27]]. | |||
Latest revision as of 15:16, 8 May 2025
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| Flag: | InitTime |
| File(s): | Maps |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 10000 |
| Applicable to: | Basic |
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Obsolete, doesn't do anything. Was possibly intended to set the mission timer's default value. However, in the released games the timer must be initialized with the map trigger action #27.





