Aircraft: Difference between revisions
Appearance
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The [{{Tt|Aircraft}}] section takes the following format: | The [{{Tt|Aircraft}}] section takes the following format: | ||
Revision as of 01:37, 15 April 2025
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| Section: | [Aircraft] |
| File(s): | Maps |
The [Aircraft] section takes the following format:
[Aircraft] INDEX=OWNER,ID,HEALTH,X,Y,FACING,MISSION,TAG,VETERANCY,GROUP,AUTOCREATE_NO_RECRUITABLE,AUTOCREATE_YES_RECRUITABLE
| String | Meaning | ||||||
|---|---|---|---|---|---|---|---|
| INDEX | This is an index for the list. Any unique string without equals signs will do. | ||||||
| OWNER | The Name of the House who should receive this AircraftType. | ||||||
| ID | The ID of this AircraftType. | ||||||
| HEALTH | The amount of health this AircraftType has, expressed in 1/256ths of its total Strength=. (0-256) | ||||||
| X | The X coordinate of the cell which this AircraftType should be placed in. | ||||||
| Y | The Y coordinate of the cell which this AircraftType should be placed in. | ||||||
| FACING | The 256-based facing of this AircraftType. 0 stands for game North (North East of the screen) and increasing numbers rotate clockwise. (0,32..256) | ||||||
| MISSION | The Name of the Mission this AircraftType should be placed in. | ||||||
| TAG | The ID of the Tag attached to this AircraftType, or <none> if no tag should be attached. | ||||||
| VETERANCY | The veteran level of this AircraftType multiplied by 100 - 0 for 'rookie', 100 for 'Veteran', 200 for 'Elite'. Note that you can assign other values, e.g. if you assign 75 then the AircraftType will be created with 75/100ths of experience necessary for Veteran level already accumulated. (0/100/200/0-200) | ||||||
| GROUP | The Group of this AircraftType. | ||||||
| AUTOCREATE_NO_RECRUITABLE | When a TeamType has Autocreate=no, this AircraftType is
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| AUTOCREATE_YES_RECRUITABLE | When a TeamType has Autocreate=yes, this AircraftType is
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See also: Autocreate





