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MindControl.Permanent: Difference between revisions

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{{Flag
{{del}}
|name={{PAGENAME}}
|files={{categ|ini=rules}}
|types={{categ|Warheads}}
|values={{values|signed integers}}
|extver=<i>All versions</i>.
|ares=yes
|aresflag=yes
}}
 
Used in conjunction with MindControl=(bool) flag.
 
Eg.
<pre>
[Warheads]
MindControl=yes
MindControl.Permanent=yes
</pre>
 
{{Bugs}}
 
 
With my modifications, this resulted in<u><b><font style="color:red">Ra2</font></b></u>
Permanent mind-control
Even if there is no <b><u>MindControl.Permanent=yes</u></b>.
 
Sample video
https:// www.youtube.com/watch?v=KwTXZSwyw4M
 
'''From Manual:'''<br>
Permanent mind-control is handled in the same way as the Psychic Dominator effect – previously-mind-controlled units (even permanently) are re-mind-controlled, and the mind-controller does not have a limit on the number of units that it can permanently mind-control.
 
Unlike the Psychic Dominator, buildings are susceptible to permanent mind-control if the warhead can target them.

Latest revision as of 06:13, 14 April 2025

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