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Specifies some basic behaviours when a unit is set to Guard, either via hotkey, [[ButtonList|buttons]] or automatically for units with [[DefaultToGuardArea]] set.
Specifies some basic behaviours when a unit is set to Guard, either via hotkey, [[ButtonList|buttons]] or automatically for units with [[DefaultToGuardArea]] set.


For a full list of available tags, see: [[Mission_\ Control]].
For a full list of available tags, see: [[Mission Control]].


{{Flag
{{Flag

Revision as of 14:40, 11 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Guard
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Mission Control


Specifies some basic behaviours when a unit is set to Guard, either via hotkey, buttons or automatically for units with DefaultToGuardArea set.

For a full list of available tags, see: Mission Control.

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Guard
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: InfantrySequences


Specifies which frames of the infantry's SHP art should be used when set to guard mode.

See Also

Ready

InfantrySequences

Sequence

Prone