Float: Difference between revisions
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|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
|values={{Values|percent}} | |values={{Values|percent}} | ||
|default= | |default=0% | ||
|types=Terrain Types | |types=Terrain Types | ||
|yr=yes | |yr=yes | ||
Revision as of 12:07, 17 October 2012
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| Flag: | Float |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 0% |
| Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Float when traversing tiles using this terrain type. It's also the default SpeedType of units with ship Locomotor. Also used to determine whether or not this particular terrain type is affected by WaterBound.





