Float: Difference between revisions
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|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
|values={{Values|percent}} | |values={{Values|percent}} | ||
|default= | |default=100% | ||
|types=Terrain Types | |types=Terrain Types | ||
|yr=yes | |yr=yes | ||
Revision as of 11:42, 17 October 2012
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| Flag: | Float |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 100% |
| Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Float. It's also the default SpeedType of units with ship Locomotor. Also used to determine whether or not this particular terrain type is affected by WaterBound.





