Jump to content

YuriParaDropInf: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
en>DeathFish
mNo edit summary
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{categ|General}}
|yr=yes
}}
This defines the InfantryType that is dropped as a paratooper for Yuri players when they use a Super Weapon with Type=ParaDrop. You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. You can actually force the planes to drop different types of infantry here with more than one plane, by listing them separated by commas - but you must ensure that there is an equal number set (see below) for each infantry unit or the game will generate an Internal Error.<br />
This defines the InfantryType that is dropped as a paratooper for Yuri players when they use a Super Weapon with Type=ParaDrop. You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. You can actually force the planes to drop different types of infantry here with more than one plane, by listing them separated by commas - but you must ensure that there is an equal number set (see below) for each infantry unit or the game will generate an Internal Error.<br />
(Yuri's Revenge Only)
==See Also==
[[YuriParaDropNum]

Revision as of 15:22, 9 January 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: YuriParaDropInf
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: General


This defines the InfantryType that is dropped as a paratooper for Yuri players when they use a Super Weapon with Type=ParaDrop. You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. You can actually force the planes to drop different types of infantry here with more than one plane, by listing them separated by commas - but you must ensure that there is an equal number set (see below) for each infantry unit or the game will generate an Internal Error.

See Also

[[YuriParaDropNum]