Jump to content

WetDie2Sounds: Difference between revisions

From ModEnc²
en>Testid123
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the..."
 
m 1 revision imported
 
(No difference)

Latest revision as of 22:14, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WetDie2Sounds
File(s): Art(md).ini
Values: Integers with a space followed by Strings (names of Sounds)
Default: none
Applicable to: Sequence


Sound to play when InfantryTypes uses the sequence WetDie2 and can be any sound as defined in the SOUND.INI file.
Usage example:
[YuriXSequence]
WetDie2Sounds= 1 BruteDie
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.

See Also

DieSound
WetDie1Sounds