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WalkSounds: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Specifies the sound made by this InfantryTypes when it moves or changes direction to move. Can be set to any valid entry from the SOUND.INI file (The sound will be played overlapping the sound in the section MoveSound also).<br> Usage example:<br> '''[TrexSequence]'''<br> '''WalkSounds= 2 TrexF..."
 
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Latest revision as of 22:11, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WalkSounds
File(s): Art(md).ini
Values: Integers with a space followed by Strings (names of Sounds)
Default: none
Applicable to: Sequence


Specifies the sound made by this InfantryTypes when it moves or changes direction to move. Can be set to any valid entry from the SOUND.INI file (The sound will be played overlapping the sound in the section MoveSound also).
Usage example:
[TrexSequence]
WalkSounds= 2 TrexFoot