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Wake: Difference between revisions

From ModEnc²
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m Template Updated
en>EvilRenegade
m Replacing Template:TTL with Template:F.
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Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
* Will not be displayed for [[InfantryTypes]].
* Will not be displayed for [[InfantryTypes]].
* Will not be displayed for objects with {{TTL|Underwater|yes}}.
* Will not be displayed for objects with {{f|Underwater|yes|link}}.

Revision as of 10:52, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Wake
File(s): Rules(md).ini
Values: string (name of Animation)
Default: none
Applicable to: General


Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: