Wake: Difference between revisions
Appearance
en>Nighthawk200 m Template Updated |
en>EvilRenegade m Replacing Template:TTL with Template:F. |
||
| Line 15: | Line 15: | ||
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | ||
* Will not be displayed for [[InfantryTypes]]. | * Will not be displayed for [[InfantryTypes]]. | ||
* Will not be displayed for objects with {{ | * Will not be displayed for objects with {{f|Underwater|yes|link}}. | ||
Revision as of 10:52, 27 November 2009
|
|
|
|
|
|
| Flag: | Wake |
| File(s): | Rules(md).ini |
| Values: | string (name of Animation) |
| Default: | none |
| Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.





