VoxelBarrelFile: Difference between revisions
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Latest revision as of 22:11, 31 March 2025
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| Flag: | VoxelBarrelFile |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies the VXL (and corresponding HVA) filename (without filename extension) to be used for the barrel attached to the TurretAnim on this building. The building must have both a valid turret (voxel or shape) and BarrelAnimIsVoxel=yes set.





