VeteranSpeed: Difference between revisions
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en>EvilRenegade No edit summary |
en>DCoder m flag, categ |
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{{Flag | |||
|name=VeteranSpeed | |||
|files=rules(md).ini | |||
|values=float | |||
|special=none | |||
|default=1.2 | |||
|types=N/A | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | ||
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''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ||
[[Category:INI Flags]] | |||
[[Category:Rules(md).ini Flags]] | |||
Revision as of 07:41, 6 May 2006
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| Flag: | VeteranSpeed |
| File(s): | rules(md).ini |
| Values: | float |
| Special Values: | none |
| Default: | 1.2 |
| Applicable to: | N/A |
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level.
Example
| Base Maximum Speed | Multiplier | Total Maximum Speed | |
|---|---|---|---|
| Rookie | 10 | 10 | |
| Veteran | 10 | x 1.2 | 12 |
| Elite | 10 | x 1.2 x 1.2 | 14.4 |
| 4th Level | 10 | x 1.2 x 1.2 x 1.2 | 17.28 |
For comparison: Speed=10, a Robot Tank, for example. A Harrier has Speed=14, and you'd still be a little faster than that on Elite level.





