VeinholeTypeClass: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Details the terrain type that defines the Veinhole Monster. This must be a valid object from the [TerrainTypes] list. | Details the terrain type that defines the Veinhole Monster. This must be a valid object from the [[TerrainTypes|[TerrainTypes]]] list. | ||
Revision as of 19:24, 22 December 2006
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| Flag: | VeinholeTypeClass |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Details the terrain type that defines the Veinhole Monster. This must be a valid object from the [TerrainTypes] list.





