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Veinhole: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and is used to specify that this warhead is a veinhole. This remains residual from Tiberian Sun and does not reflect the existence of the Veinhole Monster. The effect of this is that any units with ImmuneToVeins=yes set can not be affected or targeted by this warhead. In effect, this allows you to add a custom weapon thus make exceptions to what it can affect and target.
|name={{PAGENAME}}
|values={{values|boolean}}
|default=false
|types={{Categ|Warhead|Warheads}}
|ts=yes
|fs=yes
|ets=yes
}}
 
If set to 'true', this warhead cannot affect objects which have {{TTL|ImmuneToVeins|yes}}.
 
{{Obsolete}}
In YR, this flag is still parsed, but does not have any effect. The same appears to also be the case for plain RA2 1.006.

Revision as of 14:16, 15 February 2008

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Veinhole
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: Warheads


If set to 'true', this warhead cannot affect objects which have Template:TTL.

Logic related to Veinhole, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

In YR, this flag is still parsed, but does not have any effect. The same appears to also be the case for plain RA2 1.006.