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UndeployDelay: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the delay, in frames, before this unit will automatically undeploy when previously ordered to deploy. Is used to time undeployment with the firing of Secondary= weapons or to force a delay to prevent continual firing of them.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{categ|InfantryTypes}}
|ra2=yes
|yr=yes
}}
Specifies the delay, in frames, before this unit will automatically undeploy when previously ordered to deploy. Is used to time undeployment with the firing of {{f|Secondary||link}} weapons or to force a delay to prevent continual firing of them.

Revision as of 10:00, 30 December 2024

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UndeployDelay
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: InfantryTypes


Specifies the delay, in frames, before this unit will automatically undeploy when previously ordered to deploy. Is used to time undeployment with the firing of Secondary= weapons or to force a delay to prevent continual firing of them.