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TurretChargeAnimRate: Difference between revisions

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|values={{values|unsigned integer}}
|values={{values|unsigned integer}}
|default=0
|default=0
|ts=yes
|fs=yes
|fs=yes
|hp=yes
}}
}}
Specifies the rate at which this building's [[TurretAnim|charge-up animation]] should play. Larger values indicate slower animation (1 being fastest). Assumes that the building has a [[primary]] weapon with {{f|Charges|yes|link}}.
Specifies the rate at which this building's [[TurretAnim|charge-up animation]] should play. Larger values indicate slower animation (1 being fastest). Assumes that the building has a [[primary]] weapon with {{f|Charges|yes|link}}.



Revision as of 02:06, 6 February 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: TurretChargeAnimRate
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: BuildingTypes


Specifies the rate at which this building's charge-up animation should play. Larger values indicate slower animation (1 being fastest). Assumes that the building has a primary weapon with Charges=yes.

See Also